
Fighting styles separate from those of the main roster, with new weapon types and move sets. Such as a selection of hilts, grips, and blades for a sword.Ĭustom character-exclusive fighting styles - this is something that Soul Calibur III (and to a very small extent SCV) did that really helped set your custom characters apart. Weaponsmith - the ability to choose from a variety of parts for each weapon to mix and match.
SOUL CALIBUR 5 CHARACTERS SPEAR CODE
Hairstyle construction - something like Tekken 6 or Code Vein, where you can assemble your own hairstyles using different pieces such as tails, bangs, sides, etc. Also, I would love the option to toggle how certain hairstyles appear when worn with hats. Here are a few suggestions of mine:Īdaptation for certain clothing items, rather than having so many clothing items conflict. The character creation gets better in every game, and I can’t wait to see what they’ll do. I don’t know how this would work, but a tag battle system would be rather fun. Straightforward, but still gives us endings for each character. If possible, something as immersive as SC3’s Tales of Souls would be excellent, but I’m also fine with something more simple along the lines of SC2 or Tekken 5. but most importantly, an arcade mode! One where each fighter has some sort of introduction explaining their motive, and an ending once you defeat a boss. In addition to that, I would love to see some traditional classic fighting game modes added for single player and versus like survival, team battle, time attack, endurance, etc.


I wouldn’t be opposed to a “beat em up” mode similar to “Tekken force” or Tekken 6’s scenario campaign. One where you can either be a heroic soldier who protects their people and serves a king, working their way up to eventually become the leader themselves, or be an evil traitor who murders their king and proceeds to rule over as many territories as they please, executing any potential recruits who refuse to join your army. Perhaps this time, they could take this further, in a fashion similar to the “Empires” spin-offs of the Dynasty Warriors series. A mode where you create a party of custom characters and lead an army in a blend of the traditional fighting gameplay and a strategy game. Something like Chronicles of the Sword from SC3 would be amazing. Not only in the main story, but also in the weapon master/libra of soul type mode. One thing I would love to see is more cutscenes rendered in the gameplay engine. Soul Calibur VI had some pretty cool story content, with two separate story modes. I feel like ZWEI can be redeemed with a redesign, as he had a cool and unique fighting style, he just looked too “shonen-esque.”įor new characters I would love to see things like: a Knight wielding a sword and large shield, a man with a musket rifle complete with a bayonet, an archer, a Zulu-style African tribal warrior, a Spanish Picaro thief with flintlock pistols and smokebombs, a Polynesian warrior with a shark-tooth sword, and someone who uses a chained flail weapon. I’m hoping that most or all of SC6’s roster can return, in addition to the return of fellas like Rock, Lizardman, Revenant, and even some of the SCV newcomers like Viola and ZWEI. Well, we likely won’t see SC7 for a while, but has been over 2 years since the release of SC6, so it’s not entirely unreasonable to speculate some ideas. Training Stage of History (New Players Welcome): Upcoming SCVI tournaments on smash.gg CaS Contest ThreadsĪll threads can be found here Other Links Hayate EIN guides (English/French) (incomplete) r/newchallenger a sub dedicated to helping new players in fighting games Hayate EIN's 5 Essential Things for a Good Start Beginner's Guide Learning Materialsīasic overview of the characters and their strategies Just because you don't like/disagree with something doesn't mean it should be reported/removed.

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